building Madison’s puppet

now that we have a complete character sheet for Madison, i’m starting to build her puppet. i’m building this in Adobe Animated using a simple mirroring solution to help maintain symmetry and reduce redrawing

modeling Desmond’s brownstone

Yeah.. i took a crack at Desmond’s brownstone and I think this is how i want to do all the environments. Blender all the way!

exploring creating environments in 3D

So after a few sketch sessions of Madison’s hallway and being introduced to Storyboarder, I’ve started to seriously consider building the environments in 3D.. i like that i can block out the scene and drop a few camera in for getting shots without redraws. here’s the first pass at Madison’s hallway in 3D